“We believe we’ve designed an experience that blends an original narrative, robust collection strategy and deep squad combat into a next-generation AAA game on mobile.” “From the beginning, we knew we wanted to bring something unique to Game of Thrones fans,” said Justin Jones, Creative Director, Behaviour Interactive. “We have been fans of Game of Thrones since the beginning and are incredibly excited to deliver the epic scope of that world into the palm of player’s hands as an innovative strategy game,” said Wayne Meazza, Executive Vice President, Behaviour Interactive. This feature allows players to collect different costumed versions of Jon Snow, Daenerys Targaryen, Jaime Lannister, Melisandre and Tormund Giantsbane across various game events and then use the characters in many gameplay modes, including combat - a first for a game in this genre. Players will also find an in-game interface that uses the mysterious powers of the Weirwood Trees to move through history and visit key moments in time. The game’s original narrative is set a few decades before the timeline of the hit TV show, just after Lord Commander Brynden Rivers (also known as Bloodraven and eventually as the Three-Eyed Raven), disappeared while ranging beyond the Wall. In Game of Thrones Beyond the Wall™, players command a castle of the Night’s Watch to defend Westeros and recruit unique characters from around the Seven Kingdoms and beyond. Players can pre-register on the official website () starting today. The game is planned for release in 2019 on the Google Play and the App Store. June 26, 2019-Behaviour™ Interactive, GAEA and HBO are excited to announce Game of Thrones Beyond the Wall™, a new mobile collectible strategy RPG game based on the world’s most popular TV show. Behaviour Interactive, HBO and GAEA Announce Game of Thrones Beyond the Wall, a New Mobile Collectible Strategy RPG
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